In an unique job interview with IGN, Scott Phillips – the inventive director of Immortals Fenyx Climbing – uncovered that the upcoming IP was motivated by a glitch in Assassin’s Creed Odyssey: the crew customers of the Adrestia would seem as cyclopses. This would ultimately inform the Greek mythology of Immortals Fenyx Growing. Phillips mirrored on the Odyssey bug saying, “It was just form of one of all those moments like, ‘Oh wow. Yeah, that’d be actually cool essentially to do a comprehensive recreation focused on this mythology.'”
Immortals Fenyx Soaring launches for present-day and following gen consoles on December 3. It will also be obtainable for Stadia and Laptop homeowners. Be guaranteed to verify out the 5 most important takeaways from our arms-on working experience with the open globe experience game.